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Geralt, unconscious
Icon Prologue
Icon Act I
Icon Act II
Icon Act III
Icon Act IV
Icon Act V
Icon Epilogue
Fő Helyszínek | More information

The game is centered around Geralt the witcher, who is found, unconscious and suffering from amnesia at the beginning of the game. He gradually learns that he was a very renowned witcher, and that he had friends and enemies almost everywhere who remember him but whom he does not remember. Through the player's actions, he will redefine those relationships and choose his path in the political intrigue that surrounds him.

Válaszutak[]

choose Geralt's path

Scoia'tael path Order path Witcher/neutral path

In the game, Geralt will be forced to choose his path. There are three primary paths available to him. In this wiki, they will be referred to as follows:

  • the Scoia'tael path (with the squirrel puff icon): on this path, Geralt allies himself with fellow nonhumans, the Elves
  • the Order path (with the Flaming rose insignia icon): on this path, Geralt allies himself with A Lángoló Rózsa Rendje, knights who protect the residents of Vizima
  • the Witcher / neutral path (with the witcher medallion icon): on this path, the truest to Witcher sorozat, Geralt sides with neither the Elves nor the Order, but does what he feels is right.

Prológus Prológus (Kaer Morhen)[]

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Kaer Morhen exterior concept painting

Geralt starts his adventure in the citadel of Kaer Morhen where bandits attack led by two shady characters, A Professzor és a mysterious mage. The player eventually learns that they are part of a criminal organization called the Szalamandra, and that they are after some special potions and equipment which were developed to genetically alter witchers to give them their powers. What they want with those potions is unclear.

The act ends as A Professzor and the mage teleport out of Kaer Morhen with the potions. The remaining witchers and allied characters decide to split up and search for information about the Szalamandra to eventually stop them.

Linkek[]

Első Fejezet Első Fejezet (Külváros)[]

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Vizima gate concept painting

The first act has Geralt exploring the Vizima Külváros, where a beast is harassing the townspeople, hot on the trail of the mysterious men with Salamander badges. There he meets Shani, who will be present for the following acts (except Negyedik Fejezet). He also meets Abigail who reappears in Negyedik Fejezet (unless you leave her to be lynched by the villagers), Zoltan, Kalkstein, Declan Leuvaarden and Alvin.

Note that Geralt no longer has access to Kaer Morhen in this act, but he gains access to the Külváros.

There are two Trófea küldetések in this and each subsequent act.

Linkek[]

Második Fejezet Második Fejezet (Vizimai Templomnegyed)[]

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Templom Negyed concept painting

Geralt now has access to the Templom Negyed, where he will have to solve a mystery. Who is involved with the Szalamandra? Several influential people in the city are suspects, and Geralt has the help of the detektív to sort through the clues and follow up on them.

Note that Geralt not longer has access to the Külváros in this act, but he gains access to the Templom Negyed, part of the csatorna, the Vizima Árok, the Vizima temető and the mocsár.

Linkek[]

Harmadik Fejezet Harmadik Fejezet (Vizimai Kereskedőnegyed)[]

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Kereskedő Negyed concept painting

During Harmadik Fejezet, Geralt will have to follow new leads on the Szalamandra, while investigating the mysterious powers of the child Alvin whom he rescued in Első Fejezet. The Scoia'tael also start being more bold in their attempts.

Important: The choice of whether to bring Alvin to Triss or Shani may alter the events in the remaining acts.

Note that Geralt still has access to the areas he had access to in the second act, and he additionally gains access to the Kereskedő Negyed as well as new areas of the csatorna.

Linkek[]

Negyedik Fejezet Negyedik Fejezet (Tópart)[]

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Tópart concept painting

Geralt now finds himself in a totally new area of Temeria, far from Vizima and cut off from most of the people he knew. Dandelion and Alvin are with him though, as is Abigail (if Geralt saves her from the villagers in Első Fejezet, otherwise the village gyógyító is an old woman) and there are new intrigues around him. Depending on the choice made in Első Fejezet, the resolution to A nap heve quest is different.

The act ends with a showdown between A Lángoló Rózsa Rendje and the Scoia'tael, where Geralt must finally declare his chosen path and act accordingly.

Note that Geralt no longer has access to the areas he had access to in any of the previous Acts. He can now explore the areas of Tópart, Homályvíz village, the mezők and Szirtes Sziget.

Linkek[]

Ötödik Fejezet Ötödik Fejezet (Ó-Vizima)[]

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Ó-Vizima concept painting

Note that Geralt no longer has access to the areas he had access to in Negyedik Fejezet. He can now explore the areas of Ó-Vizima, the mocsár temető and the Öreg Udvarház area.

Scoia'tael path[]

Sablon:Path-elf Geralt fights for the elves in the conflict between A Lángoló Rózsa Rendje and the Scoia'tael in Homályvíz. But Vizima now burns, the conflict taking more and more casualties. Geralt meets Zoltan once again, and must help him and the refugees get out of Ó-Vizima to the relative safety of the mocsár temető. At the same time, King Foltest returns and his daughter Adda seems to be having a relapse of the Striga curse. Geralt must do what he can for the princess, and in return, Foltest will divulge what he knows about the Szalamandra búvóhely, and as a result, Azar Javed's location

Order path[]

Sablon:Path-rend Geralt fights for the Order in the conflict between A Lángoló Rózsa Rendje and the Scoia'tael in Homályvíz. But Vizima now burns, the conflict taking more and more casualties. Geralt meets Rayla once again, and must help her in Ó-Vizima and get to Siegfried who lies wounded in the field hospital. At the same time, King Foltest returns and his daughter Adda seems to be having a relapse of the Striga curse. Geralt must do what he can for the princess, and in return, Foltest will divulge what he knows about the Szalamandra búvóhely, and as a result, Azar Javed's location

Choosing the Order path means that Zoltan is rather miffed at Geralt, and he must find an Order armorer.

Witcher / Neutral path[]

Sablon:Path-neutral Geralt does not escape the conflict between A Lángoló Rózsa Rendje and the Scoia'tael in Homályvíz but ends up having to fight both sides. But Vizima now burns, the conflict taking more and more casualties. Geralt meets some nurses who are trying to get to Shani at the field hospital. The witcher must then also help Shani get out of Ó-Vizima to the mocsár temető to get medicine from the druids. At the same time, King Foltest returns and his daughter Adda seems to be having a relapse of the Striga curse. Geralt must do what he can for the princess, and in return, Foltest will divulge what he knows about the Szalamandra búvóhely, and as a result, Azar Javed's location.

Linkek[]

Epilógus Epilógus[]

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A Rend Kolostora concept painting

With Princess Adda cured of the Striga curse once more (or dead, depending on what happens in the crypt), Foltest and King Radovid of Redania forge an alliance. Foltest agrees to give his daughter's hand (if she survives) in marriage to Radovid in exchange for the use of Radovid's army, to help in resolving the Order/Scoia'tael conflict. It has also been revealed that the Order was behind the Szalamandra all along, with Jacques de Aldersberg, Nagymester of the Order, using Azar Javed and his organization to build an army of mutants able to overthrow Foltest to take the throne. With Javed dead, the Nagymester will be expecting Geralt's visit...

King Foltest and King Radovid agree to use their armies to attack A Lángoló Rózsa Rendje. Geralt is given permission to eradicate theNagymester and any of his servants.

Scoia'tael path[]

Sablon:Path-elf Yaevinn asks for freedom for the elves, and King Foltest acknowledges him cautiously; stating that he will only recognize elves and dwarves if they lay down their arms. King Foltest recommends that Yaevinn leave his kingdom, a symbolic gesture which would allow people to perceive the banishment as punishment for his crimes during the uprising. Foltest then promises Geralt that he will protect the witcher's friends from harm and not pursue Yaevinn terribly vigorously.

Geralt and Yaevinn confront Siegfried shortly thereafter. Siegfried calls Geralt inhuman and expresses regret for not killing him when they first met. Siegfried dies.

Geralt and Yaevinn are then ushered into a safe house, where Golan Vivaldi, Vaska, the Hermit, Carmen, the resolute girl and the novice nun are hiding. Vivaldi pities himself and states that both the Order and the Scoia'tael loathe him and consider him a traitor. Vaska is unhappy about war spreading to her village. The Hermit states that he wanted to give advice to King Foltest, but did not arrive in time. The novice nun informs Geralt of the Prophecy of Ithlinne, stating that the world is near its end. In the basement, a strange ghoul and the resolute girl from Tópart idle. Geralt and Yaevinn leave through the cellar, which leads to another basement with monsters. Upstairs, a madman advises them to exit through his window.

Another fight ensues outside, and Geralt takes a key from a wounded Flaming Rose Knight. Geralt and Yaevinn descend into the csatorna where they face another tough monster, the zeugl.

After traveling through dire csatorna, Geralt and Yaevinn finally reach the kolostora where the Nagymester resides. Yaevinn is wounded and tells the witcher to go on without him.

Order path[]

Sablon:Path-rend Siegfried convinces Foltest that the Order can remain loyal to the king despite Jacques de Aldersberg's actions and Foltest names him the new Nagymester.

Geralt and Siegfried confront the remaining knights of the Order shortly after.

Geralt and Siegfried are then ushered into a safe house, where Golan Vivaldi, Vaska, the Hermit, Carmen, the resolute girl and the novice nun are hiding. Vivaldi pities himself and states that both the Order and the Scoia'tael loathe him and consider him a traitor. Vaska is unhappy about war spreading to her village. The Hermit states that he wanted to give advice to King Foltest, but did not arrive in time. The novice nun informs Geralt of the Prophecy of Ithlinne, stating that the world is near its end. In the basement, a strange ghoul and the resolute girl from Tópart idle. Geralt and Siegfried leave through the cellar, which leads to another basement with monsters. Upstairs, a madman advises them to exit through his window.

They meet Yaevinn outside. The elf is disgusted with Geralt and they duel. Yaevinn dies. Geralt then takes a key from a wounded Flaming Rose Knight. Geralt and Siegfried descend into the csatorna where they face another tough monster, the zeugl.

After traveling through dire csatorna, Geralt and Siegfried finally reach the kolostora where the Nagymester resides. Siegfried is wounded and tells the witcher to go on without him.

Witcher / Neutral path[]

Sablon:Path-neutral Geralt arrives back in the Templom Negyed with Triss Merigold and informs the king of his findings.

Geralt and Triss confront Siegfried shortly after. Geralt has the opportunity to kill or spare Siegfried.

Geralt and Triss go to a shelter, where Golan Vivaldi, Vaska, the Hermit, and the novice nun reside. Vivaldi pities himself and states that both the Order and the Scoia'tael loathe him. Vaska is unhappy about war spreading to her village. The Hermit states that he wanted to give advice to King Foltest, but did not arrive in time. The novice nun informs Geralt of the Prophecy of Ithlinne, stating that the world is near its end. In the basement, Vetala and the resolute girl from the Tópart idle. Geralt and Triss leave through the basement, that leads to another basement with monsters. Upstairs, a madman advises them to exit through his window.

Geralt meets Yaevinn outside and has the opportunity to kill or spare him as with Siegfried earlier. More fighting ensues, then Triss mentions that they must descend into the csatorna. This time there is no wounded knight to give them the key, Triss has it already.

After traveling through dire csatorna, and dispatching the zeugl, Geralt and Triss finally reach the kolostora where the Nagymester resides. At this point, Geralt uses a ruse to ditch Triss so he can go on alone.

The Paths converge[]

Sablon:Path-elf Sablon:Path-rend Sablon:Path-neutral

From this point, no matter which path Geralt has chosen, he goes on alone. When Geralt finds the Nagymester, it is revealed that everything he has done was to save humanity from the inevitable "Great White Frost", Ithlinne's Prophecy. All his life, he was plagued by visions of what the future of humanity would look like if nothing was done. His solution was simple, he'd become their saviour.

To achieve this, he created mutants: Nagy Testvérek, who had all the strength and skill of a witcher, but without the sentimentality. These mutants would shepherd Believers on an exodus to the south, thereby saving them from the dire predictions. Geralt quite rightly remarks at that point that every megalomaniac speaks of a "higher purpose". And with the help of the friends he has made during the course of the story, Geralt makes it through the Nagymester's vision and ends his plans.

Gerail's final choice involves a demand from A Vadak Királya for the Nagymester's soul.

Choice 1: Deny A Vadak Királya's demand, thus freeing himself from his destiny of leaving only destruction behind him. or
Choice 2: Allow A Vadak Királya's demand, thus avoiding the fight and learning that the Nagymester was known to him by another name.

Note: In the Epilógus, Geralt no longer has access to any areas in Ötödik Fejezet. He is now back in the Templom Negyed, to be teleported to the Fagyott Puszták, and finally back to the kolostora courtyard.

Linkek[]

Ending cinematic[]

In the cinematic end sequence (also known as the "outro"), king Foltest is attacked by a masked assassin, and is defended by Geralt. This assassin is very skilled and fights using two swords. The battle is pitched and the outcome does not seem at all certain, but at the last moment, Geralt throws his recently acquired coin purse at the villain. This ploy startles the assailant sufficiently to allow the witcher an unparried blow, which he lands with aplomb, severing one of the attacker's arms.

In the aftermath, both Geralt and king Foltest take a closer look at the villain's face which has now been unmasked. Inexplicably, the man appears to have the same eye mutation as Geralt ... to be continued...

Itt a spoiler információk vége.

Fő Helyszínek[]

Additional Information[]

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